The BinMapper Window
Textures: drop down menu displays the current texture pool that's available for mapping.
Texture window: displays working texture, vertices and face lines.
Guides: optionally displays grid markings for easier mapping.
Preview: checkbox toggles real-time texture mapping on the model. This is like auto-proof in a paint program.
Join: connect face points that share the same vertices.
Layout: spreads face lines to fit the entire texture.
Reset: allows you to start over without closing the mapping window.
Toolbar Buttons: select the mapping modes. More info here.
Texture Tools: select the mapping tools. More info here.
Note: Mapping coordinates are remembered from session to session after a face has been mapped.